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	<title>Comments on: Agile instructional design</title>
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	<link>http://www.informl.com/2009/02/16/agile-instructional-design/</link>
	<description>from Jay Cross and Internet Time Group</description>
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		<title>By: fiat~ISD Adventures in Instructional Design</title>
		<link>http://www.informl.com/2009/02/16/agile-instructional-design/comment-page-1/#comment-4199</link>
		<dc:creator>fiat~ISD Adventures in Instructional Design</dc:creator>
		<pubDate>Sun, 07 Mar 2010 20:24:28 +0000</pubDate>
		<guid isPermaLink="false">http://www.informl.com/?p=1756#comment-4199</guid>
		<description>[...]       http://www.informl.com/2009/02/16/agile-instructional-design/ [...]</description>
		<content:encoded><![CDATA[<p>[...]       <a href="http://www.informl.com/2009/02/16/agile-instructional-design/" rel="nofollow">http://www.informl.com/2009/02/16/agile-instructional-design/</a> [...]</p>
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		<title>By: Blair R</title>
		<link>http://www.informl.com/2009/02/16/agile-instructional-design/comment-page-1/#comment-2648</link>
		<dc:creator>Blair R</dc:creator>
		<pubDate>Wed, 23 Sep 2009 01:27:23 +0000</pubDate>
		<guid isPermaLink="false">http://www.informl.com/?p=1756#comment-2648</guid>
		<description>In my experience, it is a good idea to map the elements of agile to ID. For example, a product is a learning solution/course, a feature is a topic or could be a deliverable, a story could be a learning objective and a task could be something like design e-learning UI or design activity to learn xyz. Can anyone else suggest other ways to map the two?

Also, we can talk about a product being a framework or a solution or a specific module which can be broken down from there.</description>
		<content:encoded><![CDATA[<p>In my experience, it is a good idea to map the elements of agile to ID. For example, a product is a learning solution/course, a feature is a topic or could be a deliverable, a story could be a learning objective and a task could be something like design e-learning UI or design activity to learn xyz. Can anyone else suggest other ways to map the two?</p>
<p>Also, we can talk about a product being a framework or a solution or a specific module which can be broken down from there.</p>
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		<title>By: Diane August</title>
		<link>http://www.informl.com/2009/02/16/agile-instructional-design/comment-page-1/#comment-2588</link>
		<dc:creator>Diane August</dc:creator>
		<pubDate>Sun, 30 Aug 2009 16:36:54 +0000</pubDate>
		<guid isPermaLink="false">http://www.informl.com/?p=1756#comment-2588</guid>
		<description>I am a Learning Architect at Nationwide Insurance serving 5000 IT associates.  We are currently working with a large IT team performing software development using the agile methodology.  The team has asked that we complete the Learning and Development Requirements for this project using an agile learning and development methodology.  (instructional design).  We have Learning Architecture Principles and Learning Patterns that we can apply to this approach already built.  However, we need to structure a Requirements Approach, potentially incorporating &quot;story cards,&quot; a staple of agile software development.  Interested in hearing of any experiences readers have had with this.</description>
		<content:encoded><![CDATA[<p>I am a Learning Architect at Nationwide Insurance serving 5000 IT associates.  We are currently working with a large IT team performing software development using the agile methodology.  The team has asked that we complete the Learning and Development Requirements for this project using an agile learning and development methodology.  (instructional design).  We have Learning Architecture Principles and Learning Patterns that we can apply to this approach already built.  However, we need to structure a Requirements Approach, potentially incorporating &#8220;story cards,&#8221; a staple of agile software development.  Interested in hearing of any experiences readers have had with this.</p>
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		<title>By: Abhijit Kadle</title>
		<link>http://www.informl.com/2009/02/16/agile-instructional-design/comment-page-1/#comment-2106</link>
		<dc:creator>Abhijit Kadle</dc:creator>
		<pubDate>Mon, 16 Mar 2009 06:32:13 +0000</pubDate>
		<guid isPermaLink="false">http://www.informl.com/?p=1756#comment-2106</guid>
		<description>I agree, the ADDIE approach is untenable in today&#039;s business environment - where required learning and business outcomes change and associated content is generated and expires quickly. 

In J. M. Guillemette&#039;s comment, the use of &#039;Participatory Design&#039; seems to imply a difference between design and development. While it seems like AGILE did away with this, and blurred the boundary between design and development, in a real world development scrum, these are concurrent and continuous. 

I&#039;m very interested in your views on this continued blurring between D and D. The use of rapid authoring tools only blurs the boundaries more.

Another line of thought perhaps is to question the need for such discrete design and development. Perhaps the future of instructional design and technology lies in being able to design, develop and deploy frameworks for individual and organizational learning. These frameworks would then evolve with user participation to further learning and organizational goals.</description>
		<content:encoded><![CDATA[<p>I agree, the ADDIE approach is untenable in today&#8217;s business environment &#8211; where required learning and business outcomes change and associated content is generated and expires quickly. </p>
<p>In J. M. Guillemette&#8217;s comment, the use of &#8216;Participatory Design&#8217; seems to imply a difference between design and development. While it seems like AGILE did away with this, and blurred the boundary between design and development, in a real world development scrum, these are concurrent and continuous. </p>
<p>I&#8217;m very interested in your views on this continued blurring between D and D. The use of rapid authoring tools only blurs the boundaries more.</p>
<p>Another line of thought perhaps is to question the need for such discrete design and development. Perhaps the future of instructional design and technology lies in being able to design, develop and deploy frameworks for individual and organizational learning. These frameworks would then evolve with user participation to further learning and organizational goals.</p>
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		<title>By: Harold Jarche</title>
		<link>http://www.informl.com/2009/02/16/agile-instructional-design/comment-page-1/#comment-1957</link>
		<dc:creator>Harold Jarche</dc:creator>
		<pubDate>Fri, 20 Feb 2009 19:16:33 +0000</pubDate>
		<guid isPermaLink="false">http://www.informl.com/?p=1756#comment-1957</guid>
		<description>I wrote about this in 2007, &quot;Software development has embraced the iterative and flexible Agile model, but not without a major re-education program. It is up to industry to educate customers so that requests for proposals don’t force vendors into using an older and outdated model. I still see educational and training RFP’s that leave little choice but a quick analysis (if any), little design time (and only at the front end) and then get into production based on a specification whose premises were never tested and cannot be questioned later.&quot; http://is.gd/kgCm

We still have a lot of re-educating to do to instill an agile approach for training design. Giving this conversation a kick-start, as you have done, is a good 1st step.</description>
		<content:encoded><![CDATA[<p>I wrote about this in 2007, &#8220;Software development has embraced the iterative and flexible Agile model, but not without a major re-education program. It is up to industry to educate customers so that requests for proposals don’t force vendors into using an older and outdated model. I still see educational and training RFP’s that leave little choice but a quick analysis (if any), little design time (and only at the front end) and then get into production based on a specification whose premises were never tested and cannot be questioned later.&#8221; <a href="http://is.gd/kgCm" rel="nofollow">http://is.gd/kgCm</a></p>
<p>We still have a lot of re-educating to do to instill an agile approach for training design. Giving this conversation a kick-start, as you have done, is a good 1st step.</p>
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		<title>By: Learning Pulse &#124; Xyleme Insider</title>
		<link>http://www.informl.com/2009/02/16/agile-instructional-design/comment-page-1/#comment-1952</link>
		<dc:creator>Learning Pulse &#124; Xyleme Insider</dc:creator>
		<pubDate>Fri, 20 Feb 2009 10:27:57 +0000</pubDate>
		<guid isPermaLink="false">http://www.informl.com/?p=1756#comment-1952</guid>
		<description>[...] Jay Cross is rethinking the agile instructional design approaches and expands on some fresh ideas in his very interesting blog posting ”Agile instructional design”. [...]</description>
		<content:encoded><![CDATA[<p>[...] Jay Cross is rethinking the agile instructional design approaches and expands on some fresh ideas in his very interesting blog posting ”Agile instructional design”. [...]</p>
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		<title>By: J-M. Guillemette</title>
		<link>http://www.informl.com/2009/02/16/agile-instructional-design/comment-page-1/#comment-1936</link>
		<dc:creator>J-M. Guillemette</dc:creator>
		<pubDate>Tue, 17 Feb 2009 19:38:53 +0000</pubDate>
		<guid isPermaLink="false">http://www.informl.com/?p=1756#comment-1936</guid>
		<description>Hi Jay, 

I fully agree that instructional design methods like ADDIE are showing their age and that more flexible approaches to instructional design are increasingly important to reflect today&#039;s very different organizational and social contexts.  

My interest in this area includes research on the use of participatory design as an alternative to more traditional ISD methods like ADDIE, for workplace learning. Like agile development, participatory design comes oroginally from IT and is now being introduced elsewhere. PD is built on the core principle that getting users involved in all steps of a design process is essential to truly understand and address real needs, identify key levers to optinize the learning experience and shorten the design process (by increasing input and shortening the design review cycle). I expect to start this research as soon as I find a research site (i.e. an organization about to start a project to provide employees with relevant learning activities - glad to receive any thoughts or suggestions on this).  

Cheers, 

J-M.</description>
		<content:encoded><![CDATA[<p>Hi Jay, </p>
<p>I fully agree that instructional design methods like ADDIE are showing their age and that more flexible approaches to instructional design are increasingly important to reflect today&#8217;s very different organizational and social contexts.  </p>
<p>My interest in this area includes research on the use of participatory design as an alternative to more traditional ISD methods like ADDIE, for workplace learning. Like agile development, participatory design comes oroginally from IT and is now being introduced elsewhere. PD is built on the core principle that getting users involved in all steps of a design process is essential to truly understand and address real needs, identify key levers to optinize the learning experience and shorten the design process (by increasing input and shortening the design review cycle). I expect to start this research as soon as I find a research site (i.e. an organization about to start a project to provide employees with relevant learning activities &#8211; glad to receive any thoughts or suggestions on this).  </p>
<p>Cheers, </p>
<p>J-M.</p>
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		<title>By: Agile instructional design — Informal Learning Blog &#124; Buy Cheap Microsoft OEM</title>
		<link>http://www.informl.com/2009/02/16/agile-instructional-design/comment-page-1/#comment-1933</link>
		<dc:creator>Agile instructional design — Informal Learning Blog &#124; Buy Cheap Microsoft OEM</dc:creator>
		<pubDate>Tue, 17 Feb 2009 01:35:50 +0000</pubDate>
		<guid isPermaLink="false">http://www.informl.com/?p=1756#comment-1933</guid>
		<description>[...] See more here: Agile instructional design — Informal Learning Blog [...]</description>
		<content:encoded><![CDATA[<p>[...] See more here: Agile instructional design — Informal Learning Blog [...]</p>
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		<title>By: Lars Hyland</title>
		<link>http://www.informl.com/2009/02/16/agile-instructional-design/comment-page-1/#comment-1930</link>
		<dc:creator>Lars Hyland</dc:creator>
		<pubDate>Tue, 17 Feb 2009 00:03:29 +0000</pubDate>
		<guid isPermaLink="false">http://www.informl.com/?p=1756#comment-1930</guid>
		<description>Hi Jay,

It was good to see you speak at Learning Technologies 2009 in London the other week - always thought provoking.

I wondered if you managed to read my short article in the Magazine accompanying the conference - Get Real: Mission Critical E-learning. In it I reflected on exactly the same issue - AGILE should apply to learning design and I decided to try and describe the key principles at a high level. You can find the article &lt;a href=&quot;http://larsislearning.blogspot.com/2009/01/get-real-mission-critical-e-learning.html&quot; rel=&quot;nofollow&quot;&gt;here&lt;/a&gt; on my blog. 

Would welcome your comments.

Lars</description>
		<content:encoded><![CDATA[<p>Hi Jay,</p>
<p>It was good to see you speak at Learning Technologies 2009 in London the other week &#8211; always thought provoking.</p>
<p>I wondered if you managed to read my short article in the Magazine accompanying the conference &#8211; Get Real: Mission Critical E-learning. In it I reflected on exactly the same issue &#8211; AGILE should apply to learning design and I decided to try and describe the key principles at a high level. You can find the article <a href="http://larsislearning.blogspot.com/2009/01/get-real-mission-critical-e-learning.html" rel="nofollow">here</a> on my blog. </p>
<p>Would welcome your comments.</p>
<p>Lars</p>
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